

But easily a couple tens, hundreds or thousands depending on the number of people who got it at that price. They've proved just that by disabling the licenses of everyone who got it for that price on Steam). So they more than likely did, in fact, lost actual money here, even if the inventory that they "lost" was digital goods (and beside, with "licenses" these days, you don't own anything. But like I've posted further below, the majority of payment processors ask for a % + a flat fee per transactions. No way Steam or Magix would ever absorb that massive of a cost for everyone who got it for peanuts. If a thousand people got it for that price, that's nearly a million dollars (800k) in loss revenue.Įdit : Yes I get it, you all have very strong opinions on potential loss, no need to quote me on that anymore.

SONY VEGAS PRO PRICE SOFTWARE
Even more so considering the software itself normally cost $799. Surely that price was an error and they just revoked all the keys before contacting Steam to get them to issue refunds to the people who "bought" it. It is illegal in many countries, and its bad business practice. In the event of the mistake by either Steam or Magix, the program was removed temporarily and re-uploaded with an elevated price, but instead of sucking it up, Magix requested that it be removed again and has classified the purchased steam version as pirated software. The program was bought by many Argentine people through Steam, a reputable marketplace that to promote sales in a country famous for its economic instability had made a regional price bubble, where programs and games where normally available at a decreased price than in other parts of the world. VEGASDerek Vegas Creative Software Forum The only solution for you at this point as we work this out is to ask Steam for a refund and to either repurchase the product from us directly( or through another trusted vendor) or wait until we make it available again on Steam.
